PDA

View Full Version : limits on some planets...


Gandron
03-18-2006, 09:12 PM
i beleive that on some worlds, there should be limits where you can go... until you level enough and are smart enough... for example.. earth. can you see a gould in full outfit wandering around denver colorodo, killing everybody there is? hard to imagine. i think that if your in the SGC, and you wanna go topside earth, you cant take any weapons, any equipment except standard earth-clothes, stuff like that. i think in other worlds you shouldnt be able to even CONSIDER going certain places unless your a certain race. just an idea on the details of SGW... many difficult ideas...

Tauri Warrior
03-18-2006, 09:47 PM
well, no offence, but i think that idea is stupid, being able to walk around earth but no nothing? no point then.

as for the restriction for other planets, i cant really see how you could explain that, except maybe for the SGC.

Adena of the Tok'ra
03-18-2006, 09:56 PM
well, I can see some points, I'd imagine there would be a situations on a few planets where you may encounter an ancient shield system that needs deactivated,, now unless you have the skill to translate the obscured text and lower the shield correctly, or have a high enough tech that you can bypass the alien technology, you can't get through.. which if they are going to make the knowledge and exploration part as/if not more important than the combat aspect (I think they should it would be more true to the SG form) then its something needed, something to obtain,,,now Im thinking earth may be a safe haven of sorts, where your not gonna be there unless you have the ability too..gate wise there is only the SGC, meaning you need an IDC to get thtough, and thus you are friendly....or asguard and just shut everything down...

Tauri Warrior
03-18-2006, 10:11 PM
what Adena said.

but i disagree with what Gandon was saying about if ur a certain race then you cant go to some planets, i find that stupid.

Aon
03-18-2006, 10:39 PM
I could see planets having certain enviromental restrictions on it. Like say extreme cold, heat, no atmosphere, or even under water. All these have been seen in the show, and it would be cool to require players to have to dawn protective clothes before going through the gate to visit these worlds.

As for having species restriction on planets that might be a bad thing. Anytime a certain portion of a player base is restricted from access to a part of a game it causes nothing but problems. In the examples given (like Earth) most of the planets have some type of ########## on them to limit access (Earth can lockdown it's gate facility to prevent access) these are known, and could be placed in the game, but even they have work arounds (see the "Foothold" episode as an example)

Having areas of a planet that are set-up for the higher level players are neat little treat for players. It allows for lower level players to risk the challenge of going to these spots. Restricting players to "ZONES" that are only open to players of certain levels is just another way of restriction to the player base.

Personaly, I would expect a "NEX-GEN" MMOG like SGW to have freely explorible worlds, with areas set-up for higher leveled players, but still accessible by any level of player.

Spaceman
03-19-2006, 12:15 AM
i beleive that on some worlds, there should be limits where you can go... until you level enough and are smart enough... for example.. earth. can you see a gould in full outfit wandering around denver colorodo, killing everybody there is? hard to imagine. i think that if your in the SGC, and you wanna go topside earth, you cant take any weapons, any equipment except standard earth-clothes, stuff like that. i think in other worlds you shouldnt be able to even CONSIDER going certain places unless your a certain race. just an idea on the details of SGW... many difficult ideas...

Agreed! We cant have people running around killing my Denver Broncos. Then how will they make the Super Bowl?

There has to be limits on planet exploration. If not alot of things will be unreal. :(

zepher
03-19-2006, 12:48 AM
Personaly, I would expect a "NEX-GEN" MMOG like SGW to have freely explorible worlds, with areas set-up for higher leveled players, but still accessible by any level of player.

In WoW you can go to all the areas in the game at lvl 1, no one is stopping you.
Only problem is that you wont be able to do a single thing, and monsters will smell you from miles away and kill you..
But you can still go there :P

Race restrictions? Faction restrictions make more sense, i'm sure those will be implemented...i doubt you'll be able to explore a Goa'uld base freely if you're Tau'ri...or a defected Jaffa, or Tok'ra.

Adena of the Tok'ra
03-19-2006, 12:49 AM
NOOOOOOOOO, I will have to gate in and defend then, Poor poor plumber, so many years suffering with the cards, now playing for my boys in blue and orange.. lol, yes a Scots woman who is a passionate broncos fan, Laugh all you will

Aon
03-19-2006, 01:33 AM
In WoW you can go to all the areas in the game at lvl 1, no one is stopping you.
Only problem is that you wont be able to do a single thing, and monsters will smell you from miles away and kill you..
But you can still go there :P

Race restrictions? Faction restrictions make more sense, i'm sure those will be implemented...i doubt you'll be able to explore a Goa'uld base freely if you're Tau'ri...or a defected Jaffa, or Tok'ra.
Factional restriction do make sense, but allowing a player to explore a world where they will be hunted does fall in line with the show. Also it's not like the player will go to a planet where they know they might get killed without warning. They should know whos friendly and what planets are ok.

Adena of the Tok'ra
03-19-2006, 01:37 AM
Factional restriction do make sense, but allowing a player to explore a world where they will be hunted does fall in line with the show. Also it's not like the player will go to a planet where they know they might get killed without warning. They should know whos friendly and what planets are ok.

thats why I think basically allowing each faction one world as a safe haven, or a homeworld...there they are totally safe, all clans of said faction/race are safe there, but should they establish any foothold on any other planets, then they are open to attack at will

Aon
03-19-2006, 01:47 AM
thats why I think basically allowing each faction one world as a safe haven, or a homeworld...there they are totally safe, all clans of said faction/race are safe there, but should they establish any foothold on any other planets, then they are open to attack at will
Providing each faction with a home world has a few down sides;

Each player will have the need to declare a faction, and the option of being a freelancer is removed.
Factional home worlds are fine for mainstraem groups, but it leave the door open for spliter cells to work their way in, and take control of the planet. Thus removing that faction from their home planet.
I would be happier if instead of a planet they allowed us to fortify a location to use as a home base. many of the races seen in the show share their worlds with other groups. (like how we on Earth share our planet with differing groups)

Psido
03-20-2006, 04:19 PM
Providing each faction with a home world has a few down sides;

Each player will have the need to declare a faction, and the option of being a freelancer is removed.
Factional home worlds are fine for mainstraem groups, but it leave the door open for spliter cells to work their way in, and take control of the planet. Thus removing that faction from their home planet.
I would be happier if instead of a planet they allowed us to fortify a location to use as a home base. many of the races seen in the show share their worlds with other groups. (like how we on Earth share our planet with differing groups)
I think what Adena was saying would be an SGC like structure, a place where no one can build any thing; a no mans land of sorts for the differant factions and there allies. SGC and Dakara for example.

Ancient Warlord
03-20-2006, 05:33 PM
In the beginning of the game, there shouldn't be any factions, you should have to meet people and form your own, my thought anyways.

Adena of the Tok'ra
03-20-2006, 07:24 PM
the problem why that wont work well, is that even if they start with none other than core ones, people can just pre plan to randevous the day of release and set it up from there.. as a Tok'ra I don't expect an actual faction with the full high council set up soon, let alone clans,, but I do expect the Tok'ra starting point haven to be basically a place to set all that up

Aon
03-20-2006, 09:04 PM
the problem why that wont work well, is that even if they start with none other than core ones, people can just pre plan to randevous the day of release and set it up from there.. as a Tok'ra I don't expect an actual faction with the full high council set up soon, let alone clans,, but I do expect the Tok'ra starting point haven to be basically a place to set all that up
Why do I get the feeling you'll be in some sorta Gou'ald faction?
I wonder if we'll even have factions, or if we'll just have faction attached to species?

Tauri Warrior
03-21-2006, 12:42 AM
her and, i think his name is steve, the colour-blind tech

Adena of the Tok'ra
03-21-2006, 01:00 AM
thats right, cant tell the differance between the red and green control crystals

Ancient Warlord
03-21-2006, 03:54 PM
Here's what I think. If we start out with with them, the game might end up not allowing new ones to rise. If we don't then SGC will quickly start their's and we'll all be screwed.

I'm starting my own, "The Children of Aries".

Blev08
03-21-2006, 04:46 PM
Providing each faction with a home world has a few down sides;

Each player will have the need to declare a faction, and the option of being a freelancer is removed.
Factional home worlds are fine for mainstraem groups, but it leave the door open for spliter cells to work their way in, and take control of the planet. Thus removing that faction from their home planet.
I would be happier if instead of a planet they allowed us to fortify a location to use as a home base. many of the races seen in the show share their worlds with other groups. (like how we on Earth share our planet with differing groups)

You're assuming they even allow the possibility of Nuetrality, which they may or may not do. You never know they might take a WoW-like approach and force a faction.

Aon
03-21-2006, 05:53 PM
You're assuming they even allow the possibility of Nuetrality, which they may or may not do. You never know they might take a WoW-like approach and force a faction.
Even if a faction is forced upon us, I would still prefer to have fortifiable position on a planet rather then giving each faction a safe haven planet.

Sigfreid Anthelia
03-21-2006, 06:04 PM
i disagree without a safe ahven each race has nowere topush out from after theyve been destroyed

Blev08
03-21-2006, 06:50 PM
Here's the big question though, if we don't have safe haven planets, what do you do with Earth? I mean, I don't think it would quite feel right to have Jaffa, Goa'uld and whatever else running around en force on Earth (even though I'm sure some of us would want to try it).

Sigfreid Anthelia
03-21-2006, 07:09 PM
make it so that any gouald aproaching earth is destroyed :P

Ancient Warlord
03-21-2006, 07:19 PM
no, I want ot invade!!!!!

Tauri Warrior
03-21-2006, 09:04 PM
they would have to have an IDC code first.
but Goa'ulds have been on earth before. Baal is, that hungry Goa'uld scientist as well

Wyrminarrd
03-22-2006, 01:07 AM
Considering that the dev´s are planning to have the game follow what is happening in the show then I find it very unlikely that Goa´uld type characters will be able to go to Earth. The only way that others then the Tau´ri will be able to go around on Earth is if the Stargate program becomes general knowledge to people and I for one find that unlikely (though you never know what will happen).

Earth will therefore most likely more or less consist of the SGC and maybe Area 51 plus some mission maps, nothing else will be needed. The other faction would either have a similar fortified posistion or have several high security planets.

If people want to invade Tau´ri planets then the alpha and beta site will have to be the focus for them.

Sigfreid Anthelia
03-22-2006, 01:34 AM
Considering that the dev´s are planning to have the game follow what is happening in the show then I find it very unlikely that Goa´uld type characters will be able to go to Earth. The only way that others then the Tau´ri will be able to go around on Earth is if the Stargate program becomes general knowledge to people and I for one find that unlikely (though you never know what will happen).

Earth will therefore most likely more or less consist of the SGC and maybe Area 51 plus some mission maps, nothing else will be needed. The other faction would either have a similar fortified posistion or have several high security planets.

If people want to invade Tau´ri planets then the alpha and beta site will have to be the focus for them.
/agreed

Gandron
03-25-2006, 08:40 PM
if you go to a planet controlled by.... o say... the retou rebels, and your human, how long do you think that you will survive.... NOT LONG. so what to do about? waite until your a high enough level... more or less what i was saying... i think....

Fox Malkaris
03-28-2006, 01:46 PM
I think there should be no game mechanism that stops a player from wandering into hostile areas. If your an enemy to a faction then the guards should shoot you if your hostile. Sounds unfair? Then dont go into hostile areas :rolleyes:. Nothing more annoying then having to be a certain level or rank to do so.:p

Sigfreid Anthelia
03-28-2006, 05:20 PM
I think there should be no game mechanism that stops a player from wandering into hostile areas. If your an enemy to a faction then the guards should shoot you if your hostile. Sounds unfair? Then dont go into hostile areas :rolleyes:. Nothing more annoying then having to be a certain level or rank to do so.:p
agreed

Frunk
03-28-2006, 07:18 PM
I think there should be no game mechanism that stops a player from wandering into hostile areas. If your an enemy to a faction then the guards should shoot you if your hostile. Sounds unfair? Then dont go into hostile areas :rolleyes:. Nothing more annoying then having to be a certain level or rank to do so.:p

I prefer an organic prohibiton system, such as an enormous amount of guards protecting a certain area or an iris, to artificial restrictions like being unable to go to the planet the alpha site is on as a goa'uld because the game will not allow you.

Sigfreid Anthelia
03-28-2006, 07:37 PM
yer but sometimes you can make it past oth with bugs

Frunk
03-28-2006, 07:40 PM
In that case the devs are really awful and you should be smoked by enemy players anways.

Sigfreid Anthelia
03-28-2006, 07:58 PM
lol the devs for WOW were briliant but no matter wat barrier they put up i found a way past when that video came out were that guy was running around i just jaughed cause he had only found a third of the places i had albeit i never did work out how too get too gm island

Fox Malkaris
03-29-2006, 04:32 PM
I prefer an organic prohibiton system, such as an enormous amount of guards protecting a certain area or an iris, to artificial restrictions like being unable to go to the planet the alpha site is on as a goa'uld because the game will not allow you.

If there must be a nib shield from areas id like it to be roleplayed such as you described.