We at CME only recently heard the news of Dan's decision to leave. So you guys are more or less current with what know here. Dan's the man. I had the pleasure to work closely with him since I've been with CME, so I am very bummed. On a side note regarding "spin," we've been more than clear about our revenue and cashflow situation. Game development students have their ups and downs, and before a game is launched, trust me, it's more downs than ups
Below is an official statement from us here at CME (guess the above message is official too from CME, but you get the drift). If there's any doubts regarding Dan's replacement's ability to complete a game, I dare you to google Rod's name.
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While we are saddened by Dan’s departure, we believe that Stargate Worlds will benefit from this unforeseen change. Dan’s guidance has been crucial to getting Stargate Worlds to this point, but we believe fresh eyes may find ways to improve the game moving forward. We wish to express our appreciation to Dan for all he has done for our company and wish him the best of success in his new endeavors. Dan will be transitioning his responsibilities to Rod Nakamoto, senior vice president of product development, over the next week.
Rod has 25 years of industry experience and is well aware of the challenges that lie ahead. Rod has the right experience and vision to lead this team to the finish line.
We wish both Rod and Dan success in their new responsibilities.
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