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#1 |
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Join Date: Feb 2006
Location: middle of nowhere
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Several questions here
Are we going to be restricted to the settings in the show or will we have a part in making the universe living? I mean for example, humans are the SGC, they have their command there and get their orders from there. Snakes have the system lords and will get their orders from there. But will we for example be able to, lets say set up shop on this fine lookin planet we just found? Will we be able to create our on base of operations and in turn create our own factions through guilds and stuff. I want to be able to conquer planets with my friends ![]() Maybe become a ruthless System Lord myself.. Or maybe I want to create an independent faction "for hire". These are all things I have been thinking about since I heard about this game. I imagine myself going out there in the universe with my friends, gather alot of cool technology then build our own stronghold from wich we sell stuff to other factions to the highest bidder.. So I can become rich and build my fleet and take over... and stuff... Oh yeah, will we be able to have our own ships?
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#2 |
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Join Date: Feb 2006
Location: Massachusetts, USA
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I think it would be neat to instead of having the standard PvP, PvE servers to have some servers like the thing you described, being able to become a system lord and take planets. I still would also like to just have a standard type where you could just go on adventures to other worlds, the experience of traveling to other worlds, it just seems so cool. I'm really looking forward to the this game CME (I haven't seen any other acronyms yet =P), I hope you can do a good job.
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#3 | |
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Join Date: Feb 2006
Location: middle of nowhere
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Quote:
![]() And it is war, we should be part of it. I guess contested zones could be a way for them to offer it to all kinds of players. Then you may chose to fight or just explore if you wish. But to be honest, a big part about of the experience of exploring other planets is the danger that comes with it.
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#4 |
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Join Date: Feb 2006
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Im sure they have something of the sort in plan. I dont know how feasible it will be for thousands of people to take over thousands of individual planets, more likely then not it will consist of the two sides, Tauri and Gould. You will probably choose which side to join and go from there. You will probably not conqure planets for yourself, but for the whole of the Tauri or Gould. Some planets could be strategic; be it from naquada rich mines on the planet, food, trade, tech, or even a strategic location....
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#5 | |
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Join Date: Feb 2006
Location: Midwestern US
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Of course this could be a problem if too many other teams gated in unless it was against a large force. But the idea could be that you could receive notifications in the game if a plaet is known to be hot, or becomes hot. If it is not then it would just be up to you to explore it or perform a pre-assigned mission I would guess.
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#6 |
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Join Date: Feb 2006
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cocio some very good questions, what you say sounds awseome if they can acomplish this it would be amazing.
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![]() Oh for cryin out loud...
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#7 |
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Join Date: Feb 2006
Location: Neter-Khertet ~ In the Holy City of Aaru [yet to be reclaimed]
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i think the galaxy could be divided up into two segments
1. where the goa'uld and tauri battle for dominant as races 2. where it is free game, there is a certain number of planets that can be dominated and inhabited by players, to be dominant you would have to have to have the largest army (or whatever dominance is measured in) last on that planet, to be an inhabitat you would live (maybe even undetected depending on your level of technology) under the domination of the other player this would allow for alliance/clan teretory wars and wars in general and would add an interesting aspect to the game.
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![]() So Little Fear...Is it Valour...or Ignorance |
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#8 |
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Join Date: Feb 2006
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the only thing is i read somewhere that yo ucan have a team of players or bot's see now you could have an army of thousends of bot's, there must be a limit. Probably a limmit of 4 like SG1
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![]() Oh for cryin out loud...
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#9 |
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Join Date: Feb 2006
Location: Neter-Khertet ~ In the Holy City of Aaru [yet to be reclaimed]
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well i dont neccsarily mean army, but say you were the last highest ranking player on that planet or something,not necsarily armies but there would be someway to regulate it
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![]() So Little Fear...Is it Valour...or Ignorance |
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#10 |
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Join Date: Feb 2006
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to rule a plannet you should have to hold it for 24 hours or something then it belongs to yo uand you can build defences and a base, that'dd be cool
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![]() Oh for cryin out loud...
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#11 |
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Join Date: Feb 2006
Location: Neter-Khertet ~ In the Holy City of Aaru [yet to be reclaimed]
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YEA thats what i was looking for
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![]() So Little Fear...Is it Valour...or Ignorance |
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#12 |
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Join Date: Feb 2006
Location: middle of nowhere
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Considering the theme of the game, the Stargate universe. It opens up for alot of room to play with.
I just dont want to see it get turned into a controlled thing where players are not allowed to make their mark in history. Hear me out here. Humans, Tau'ri are very restrictive about who gets to use their gate. SGC rules over the fate of mankind. If the gate was open to public the universe would look very VERY different then what we see in the show. Everyone have their own agendas wich is why SGC wants that control. Im just not liking the idea of having to follow orders when I go and play my online games. But for Goa'ulds, the stargates are a part of their life, Jaffa has just never had a chance to explore the notion of freedom that much. But whenever you see a Jaffa that has seen the truth, he goes and fights for freedom. By raiding bases, gathering followers, setting up their own bases etc. That being said, allow us to chose what we do with the power that the access to a Stargate brings. If a Jaffa wants to go and fight his former oppressor, then let him. If a Human wants to make his own secret organisation and gather tech by any means necessary, then let him. Please please pretty please with sugar on top. Make a universe without restrictions. It would not feel like a universe if we where not allowed to make our own mistakes and find out about the consequences by ourselves. Ofcourse we should start within the 2 main factions, Goa'uld/Tau'ri. But where we go from there should be entirely up to us in my opinion. Gonna use EVE as an example here (only scifi I can think of worth mentioning). They wish to create a living breathing universe, with all its wonders AND flaws (people are selfish, evil and vile in general ).The point with a game is to conquer it, complete it, etc. Some say it is to enjoy yourself, but if you say you are enjoying a game you cant win, you are lying. I have read about some of the things that EVE allow their players to do, and it amazes me. If the game wasnt crappily designed I would play it more often then I currently am (FREAKING CLICK TO MOVE!!! WHERE ARE MY DOGFIGHTS??). A corporation (guild/clan) within the game was issued a contract on another player, contract said: Deliver this persons frozen corpse and remove he/she from power. The corp that got the contract spent a year infiltrating the targets corp, became friends with them, attained positions high up in the chain of command. Then they made a synchronized attack against that target and its corp, they killed the leader, destroyed his/her ship, destroyed his/her pod and collected the frozen corpse from space. They also stole almost all the money from the corporations bank, stole several incredibly high prized ships. It all came out to a total value of over $16000 real life money. You can find an article about this here. I hope that your universe will be much like the one in EVE, real, living, beutiful and flawed. The part I like about watching Stargate is that it feels more real then most other Sci-fi shows out there. It has a good background story, a good way of introducing exploration and cool technology without it having to be 1000's of years into the future. The threats and dangers SG-1 encounters feel real. Dont forget that we are our worst enemy, allow us to explore that please. Please dont restrict this universe for us by not allowing us to make it alive. Im probably not making any sense here so I will just be quiet now...
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#13 |
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Join Date: Feb 2006
Location: I dont know. You Tell Me
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You made altot of good points here. Should be pretty interesting if the game was creating like that.
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#14 |
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Join Date: Feb 2006
Location: Denver, CO
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The problem with that idea is that it wouldn't follow the storyline of the TV series. For example, you don't see O'niel, Carter, or Daniel out there controlling planets, stars, and bases. You should be able to destroy bases, but they should all be computer controlled. IE, as it says in the official discription of the game, you can influence a planet's population into following your faction, but it says nothing about taking outright control of a planet. You should be given the freedom to apply pressure on populaces to follow your beliefs, but once they abide by them they will fall under your faction's control. I don't see this as a everyone go out and buy a planet and blow other people up game, because that doesn't follow the Television series. The television series portrays an epic fight between the bad guys and the good guys. Now, I am not saying you should be restricted in your means of influencing the population of a planet, but what you do should effect your particular faction more than it effects yourself. From time to time, you should be given certain objectives by your faction's leaders. Maybe they want a particular planet, or a particular leader killed. Once they give you this objective, how you do it and whether or not you do it should be up to you. And as you complete certain tasks given out by your faction, your standing within your faction would be increased, giving you access to better equipment, or better intelligience on the enemy.
That is how I see the game developing, because that is more true to the television series. |
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#15 |
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Join Date: Feb 2006
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Who says we'll control Sg1? Would be kind of silly if everybody could be Sg1 in the game...
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#16 |
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International Moderator
Join Date: Feb 2006
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I don't think all will be sg-1 in the game really, qould be quite impossible really, well not impossible but a little weird,so many questions being asked, maybe wait for a FAQ they should.
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#17 |
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Join Date: Feb 2006
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No Sg1, at least NPC. I want to be freeform as much as possible.
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#18 | |
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Join Date: Feb 2006
Location: middle of nowhere
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Quote:
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"You can only get smarter by playing a smarter opponent" Petition for one persistent universe! SGWnews.com||stargate-game.com||GateWorld.net |
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#19 |
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Join Date: Feb 2006
Location: Denver, CO
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I am not saying that the game must follow the TV series episode by episode. What I am saying is that it should follow the series in that nobody from the SGC can control planets.
What I see happening is simple. There are two crowds out there following the developement of this game. There is the "I want a game" crowd, and there is a "I want a Stargate Game" crowd. Either way CME ends up producing this game will irratate one or the other of the two crowds. It's like WoW, there are factions, and inside those factions you are given quests. There is no option to go create your own faction, as there shouldn't be, if there were, ther would be a group that controls the city of Ironforge, and that would be ridiculous. But I get off track. To put it simply, it would be ridiculous for one player to be able to control a planet, and it would be undoable, at least as far as the official discription describes it. The official CME discription talks about the ability to form squads in combat and have full use of terrain. Imagine the developers having to create thousands of complex terrain patterns for all the player controlled planets. It simply can't happen. The type of game you describe is massively multiplayer yes, but it is not true to Stargate SG-1 or Stargate Atlantis. As I see it, the game will be more RPG, and less buy and build starships to blow up planets. Otherwise it will not be anywhere near SG-1, and will #### off the true SG-1 fans like myself. |
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#20 |
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Join Date: Feb 2006
Location: I dont know. You Tell Me
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I am sure whoever has access to the stargate will have some kind of clearance to enter SGC. Its only right. Or they will be part of some kind of shadow government. Thatshas access to the second stargate on earth.
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#21 | |
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Join Date: Feb 2006
Location: middle of nowhere
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Quote:
I want to vie for control over alien worlds. I want to play god and make local population shift their allegiance and worship me. And I want to do all of what I have mentioned before.
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"You can only get smarter by playing a smarter opponent" Petition for one persistent universe! SGWnews.com||stargate-game.com||GateWorld.net |
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#22 |
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Join Date: Feb 2006
Location: Denver, CO
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You just made my point for me.
"The universe evolves as players inhabit and vie for control over alien worlds. Local populations will shift their allegiance between the two alliances. Outside threats, such as the Ori, will conspire to further change the face of these worlds. Players will be able to tip the balance of power on these worlds, beating back the Ori invasion, and swaying the local populations to their side through quests, combat and trade. Whether you are a solitary explorer, master tradesman, or commander of a massive armed force- your every action will alter the worlds of the StargateTM universe." TWO ALLIANCES. NOT TWO THOUSAND ALLIANCES. |
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#23 |
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Join Date: Feb 2006
Location: Warwick, RI
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I just cant wait
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#24 |
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Join Date: Feb 2006
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Then whats the point of playing an MMORPG if everybody is in 1 of 2 camps?? I would get sick of that fast
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#25 |
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Join Date: Feb 2006
Location: Warwick, RI
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The point is to force them to fight each other.
![]() i mean that the point, to help the game evolve and change Last edited by big_daniel_fan45 : 02-09-2006 at 07:47 PM. |
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